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One supplement to the Guide was the Dungeon Masters Screen: two heavy-duty tri-fold boards with the most frequently used tables printed on them for easy reference. The Dungeon Masters Guide contains scores of tables and charts for figuring damage and resolving encounters in a typical adventure, tables and rules for creating characters, and lists of the various abilities of the different classes of characters. The book also included game statistics for magic items and treasure, details how to use random monster encounters, and provides statistics for some of the basic monsters and creatures of the game. The first edition Dungeon Masters Guide covered the essential game rules for the Dungeon Master: creating and managing both player characters and non-player characters, directing combat, and handling adventures and campaigns that last multiple sessions. Trampier, Darlene Pekul, Will McLean, David S. Sutherland III, and interior illustrations were provided by Sutherland, D. The original edition was written by Gary Gygax and edited by Mike Carr, who also wrote the foreword. Like other volumes of Dungeons & Dragons handbooks, the Dungeon Masters Guide has gone through several versions through the years. The 1983 printing featured a new cover by Jeff Easley. The book was intended to give Dungeon Masters all the information and rules necessary to run a D&D game campaign. It was written by Gary Gygax and published as a 232-page hardcover with a cover by David C. The original AD&D Dungeon Masters Guide (sic) was published by TSR in 1979. While all players, including the Dungeon Master, are expected to have at their disposal a copy of the Player's Handbook, only the Dungeon Master is expected to refer to the Dungeon Master's Guide or Monster Manual during gameplay. Both the Dungeon Master's Guide and the Player's Handbook give advice, tips, and suggestions for various styles of play.
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The Player's Handbook, Dungeon Master's Guide, and Monster Manual are collectively referred to as the "core rules" of the Dungeons & Dragons game. The Dungeon Master's Guide is a companion book to the Player's Handbook, which contains all of the basic rules of gameplay, and the Monster Manual, which is a reference book of statistics for various animals and monsters. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. The Dungeon Master's Guide ( DMG or DM's Guide in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons.
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